MERCENARY TECHNOLOGY, INC
Transformers : Fall of Cybertron was a port of the XBox360 to PC and was simultaneously released with XBox360 and PS3. Primary development was being done for console so most of the UI work consisted of adding functionality for keyboard and mouse support. I worked closely with UI programmers for the reworking of the entire UI to meet the requirements of the PC. This game had a very extensive UI which included a complex multiplayer aspect. All UI work was done in Unreal Engine 3 and involved a great deal of scripting in Unreal Script.